Sequoia Samurai
Project Details
Basic Details
- Company - Blank Games
- Role - Level Designer/ Set Dresser (Temporary)
- Unreal Engine 4
- Scripting - Unreal Blueprint
- March 2016 - June 2016
- Team Size - 3
My responsibilities on this project included
- Beat Chart Creation
- Mapping and prototyping levels
- Terrain Creation
- Set Dressing
- Cinematic Scripting
Overview
Sequoia Samurai is a co-op wave survival hack-and-slash game. The player can use powerful melee strikes and an array of abilities in combat to spur on the wrath of the tree warrior. Each character has their own set of abilities that can be customized to a variety of play styles. Feel like going at it alone? Upgrade for durability and life steal effects! Working as a team? Upgrade to provide bonuses to nearby allies!
A horde of loggers will be descending in waves. Most waves are elimination waves, where the player must simply remove the enemies from the forest. There are also objective waves, where the player will have to accomplish tasks while the horde is advancing on them. These objectives include bringing down key targets, sabotaging porta-potties, and defending sequoia trees.